Enterprise in Space (EIS), a project launched by the National Space Society, has three main objectives: the first is to inspire and encourage space enterprise and exploration by launching and bringing back to Earth an orbiter containing student experiments; the second is to demonstrate new technologies; the third is to help transform education, using an artificial intelligence as an educational tool for teachers to guide, teach and mentor students as they learn and master new skills and knowledge.

The orbiter is named the NSS Enterprise as a tribute to all the ships, real and imagined, that bear the name Enterprise and to the many great visionaries of science and science fiction.

Transforming Education, Inspiring Students

teacher-studentValueSpring is partnering with EIS to transform education – and the lives of students and teachers – by adapting its cognitive computing enterpriseMind software to create an interactive learning environment based on artificial intelligence. enterpriseMind will be the ‘voice’ and the intelligence behind the computer communicating with students and the virtual NSS Enterprise crew members.

This leading-edge technology will assist teachers and students by mentoring and guiding them in all aspects of designing and executing studies of microgravity and its impact on nature. With the teacher as coach and mentor, enterpriseMind will guide students through the process of formulating measurable hypotheses, designing and modifying experiments based on NSS Enterprise physical constraints, managing the study in space, and then analyzing the data and findings.

Working together, ValueSpring and Enterprise in Space will take students and teachers to a place they could have only previously dreamed about.

Competing for the prize

starshipArtwork by Stanley Von Medvey

The winning design for the exterior of the orbiter, submitted by Stanley Von Medvey, was selected from entries received in an international design competition. The experiments that will be flown on the Enterprise orbiter will be decided upon as a result of international student competitions on the EIS website.

The EIS team expects to select and include about 100 student experiments on the Enterprise for its 1-2 week orbit in space.

enterpriseMind and Enterprise In Space

bulb1With a view to innovation, enterpriseMind engages teams of students with interactive dialogue about each phase of design and execution, prompting students for thought and action to improve and remediate issues. In this manner, enterpriseMind stimulates critical thinking and illuminates ideas through active team participation. In the best tradition of Socrates, enterpriseMind’s assessment of team expertise can also be used by teachers for guidance on key learning and skill issues, and higher priority areas for mentoring.

Interactive communication between the student, teacher and enterpriseMind

hansFor the first time, students and teachers will be able to interact with the NSS Enterprise. Guided by enterpriseMind, students will design and validate their experiments, integrating with the orbiter before lift-off. Once aloft, they will use enterpriseMind for requests and dialogue on study status, data, in-flight commands and changes, and post-flight analysis of findings!

Positive Impact for Teachers and Students with enterpriseMind in any classroom


Teacher Productivity increases with enterpriseMind mentoring

  • Frees teachers to teach exactly what each student’s learning style needs
  • Measures students’ and teams’ performance against defined goals
  • Guides teacher on how to most effectively make progress

Students learn subject matter more deeply collaborating with enterpriseMind

  • Provides 1:1 student mentoring, alerting teachers when students need assistance
  • Teaches concepts and the processes to use that knowledge backed by unlimited examples
  • Allows the student to collaborate and understand artificial intelligence